Website powered by

Synergy

Synergy is a video game I had the opportunity to work on for two years with a great team! I was able to experiment and improve several aspects of my work as a 2D artist: concept art, cleanup, illustrations, props, and UI, including direct integration into the engine and parameter adjustments.

The art direction is heavily inspired by Moebius while still delivering an original and satisfying visual style for the game. It was very interesting to work on an artistic style I didn’t expect to explore.

Principal Illustration by Vito Salmone
https://www.artstation.com/blazar

Final render in Game

Final render in Game

Basic House process creation

Basic House process creation

Other Houses variations

Other Houses variations

Experiment Lab Building

Experiment Lab Building

Embassy final render and worksite steps

Embassy final render and worksite steps

Some exemples for the Embassy concepts art

Some exemples for the Embassy concepts art

Animation layers for buildings

Animation layers for buildings

Worksites process and exemples

Worksites process and exemples

All citizens final render in game and UI illustrations

All citizens final render in game and UI illustrations

Some decorations I made for the game

Some decorations I made for the game

Some final buildings I've made

Some final buildings I've made

Some plant concepts and final versions

Some plant concepts and final versions